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Tuesday, February 24, 2015

Review: Harbour by Scott Almes

Harbour - Tasty Minstrel Games.

This game is a great light introduction to worker placement games. You have one worker, a brilliant laser cut wooden pirate, and each turn you go to a building and use the buildings ability. This allows you to collect resources (Stone, Wood, Livestock, and Fish) which you can ship for money to buy buildings for your personal tableau. The economy mechanic and the heavy use of icons is a bit overwhelming for new gamers, but after a few rounds these mysteries are readily solved. Because it plays quickly and has a good deal of strategy involved this game will hit the table a lot, especially as we are waiting for the whole gang of gamers to arrive.

Likes: Quick setup and game play, quality parts, great theme, good amount of strategy. 

Dislikes: Icons make the game seem more complicated than it is which can discourage new players. 

Fun: very fun with a great theme.
Quality: Panda printing did an awesome job with the components and box.
(re)Playability: this game is already hitting the table a lot whenever a short game is needed, there is a lot of replay value in the box!

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